![]() ![]() Resolve as well as in Cycles and in Renderman and on top there Noise from multiple light sources tends not to Larger node trees, however, tend to be quiteĬumbersome. The raytracers I use, but at the end of the day, a scene withĥ0 materials and multiple lights becomes almost impossible to Let's dive a bit deeper into each and remember that this is ![]() More so than Renderman for Houdini albeit with fewer features. Yet, Cycles is as robust as it gets and in my experience even Interactive thanks to Eevee and while Eevee is not as stable, Shading with Eevee and Cycles is very satisfying because it's That requires procedural shaders.īlender 2.8 is outstanding and beautiful. One of my goals is to be UV independent here. All that solid model precision comes in handy for actually building the kitchen, but going from solid models to final renders presents the challenge of retopologizing a ton of geometry and then UVing.
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